ICGG 2024

The 21st International Conference on Geometry and Graphics
Date: August 5-9, 2024
Location: Kitakyushu International Conference Center, Fukuoka, Japan

Special Lectures

Geometry and Weaving

Alison Martin

Alison Martin

Alison Martin studied Graphic Design and Visual Communication at Exeter College of Art and St. Martin's College of Art and Design. Her work involves the analysis of geometry and topology in traditional weaving patterns leading to lighter, more flexible designs at diverse scales. She designs weaving strategies that deal with complexity and unorganized components and aims to introduce geometric characteristics and physical properties such as efficiency and elegance into an orderly entanglement. The versatility of weaving patterns means that these techniques can be pushed beyond conventional craft-based limits towards novel applications across disciplines.

Winner of the IASS 2015 Expo on Future visions in structural engineering.

Featured in New York Times:-  https://www.nytimes.com/2019/07/29/science/math-weaving-bamboo.html

She has worked with AA Architectural Visiting School, Cambridge University, Royal Danish Academy (KADK) Centre for Information and Technology (CITA), EPFL Flexible Structures Laboratory and Geometric Computing Lab EPFL.

Microgeometry Design, Simulation and Manufacturing

Zhenyu Liu

Zhejiang University, China

Zhenyu Liu

Liu Zhenyu, Ph.D, Qiushi Distinguished Professor of Zhejiang University, vice president of School of Mechanical Engineering of Zhejiang University, deputy director of the State Key Laboratory of CAD & CG. His main research areas are digital and intelligent design of complex equipment, digital twin, and machine vision in intelligent detection. He has published more than 100 papers in international authoritative journals such as ASME Journal of Mechanical Design, Robotics and Computer-Integrated Manufacturing, Mechanism and Machine Theory and others, and published 2 monographs. As the person in charge, he has won two First Prizes for Provincial Scientific and Technology Progress Award, one Second Prize for National Teaching Achievements Award. As the major member, he has won one First Prize of National Science and Technology Progress Award, 2 Second Prizes of National Science and Technology Progress Award.

Architecture and Design Process

Masakatsu Matsuyama

MATSUYAMA ARCHITECT AND ASSOCIATES, Japan

Matsuyama

Mr. Masakatsu Matsuyama was born in Amami Oshima, Kagoshima, Japan in 1968. He graduated from Towa University in 1991 and, in 1997, established MATSUYAMA ARCHITECT AND ASSOCIATES in Fukuoka in southwestern Japan. From there, he works on various projects all over Japan. His best-known work is “House for Parents”, which he designed in his island hometown of Amami. It received acclaim at home and abroad for its architectural methods inspired by the unique climate of the southern island, and was awarded the Japan Association of Architectural Firms Awards 2019 Presidential Award, KUKAN DESIGN AWARD 2019 GOLD PRIZE. He has also received numerous other awards, including the 2019 Architectural Institute of Japan Architecture Award, the Good Design Award (14 times), and the Architectural Institute of Japan Kyushu Architecture Award (10 times), more than any other architect.

https://www.matsuyama-a.co.jp

Visual Communication and Entertainment

Hitoshi Takekiyo

Takekiyo

A graduate of Kyushu Institute of Art and Design, having worked at Toei, Kobe University of Art and Technology, and having co-founded the studio KOO-KI, with the dream of entertaining the world with images, Takekiyo established Mont Blanc Pictures in 2012.

He made his directorial debut with the film ‘After-School Midnighters’ to wide acclaim with theatrical releases in seven countries including France and Italy, and won awards at the Sitges Catalonia International Film Festival, Spain and Fantasia International Film Festival, Canada and selected for the Official Selection at the Annecy International Animation Film Festival, France, the world's largest animation film festival.
His short film "BANANA," produced in 1991, is part of the collection at the Museum of Modern Art (MoMA) in New York.

WebSite:https://mtblanc.jp/member/36/

Hiroki Eto

Eto

Hiroki Eto graduated Kyushu Institute of Art and Design and started work at a design company in Osaka, where he was involved with the planning and production of promotional material for broadcast and web.
He joined MontBlanc in July 2012. As a producer in charge of client work and original content handles advertising plans, design, and various other works.

WebSite:https://mtblanc.jp/member/85/

Satoshi Takeno

Takeno

Satoshi Takeno graduated Kyushu Institute of Art and Design and joined MontBlanc in 2012 after working at KOO-KI. His specialty is direction and animation in CG production with a focus on characters.
He is skilled in various techniques such as 3D character animation, motion graphics, and motion capture.
3D character animation, motion graphics, motion capture, etc. He is a “Motionista” who can master a variety of techniques.
Having started his career as a motion graphics animator, he creates compelling animations by expressing characters' emotions through "Layout" and "Aesthetically pleasing movements". His range extends from cool to cute, maintaining a consistent stance that if it's interesting, it's okay!

WebSite:https://mtblanc.jp/member/81/

MontBlanc Pictures Co.,Ltd.

“MontBlanc Pictures” is a visual arts studio to stimulate the imagination with fresh ideas and exciting techniques under the motto of “STRIKE YOUR IMAGINATION”.

Despite its compact size, we curate the ideal team for each project with experts at every level of production; directors, producers, planners, editors, animators, programmers etc.

In recent years, we have increasingly focused on films and animation streaming in the "Character & Story" genre and "Immersive Visual Experiences" producing entire specific spaces like museums. Additionally, the studio is known for developing original content such as "After School Midnighters," highlighting its innovative approach.


After School Midnighters the Ride

World’s First!? Mobile 3D Ride Attraction!
The time machine ride developed by Kyun-sama and Goth, protagonists of the 2012 animated feature film "After School Midnighters," appears in the real world.
The interior of this mobile visual attraction car, converted from a two-ton truck into a theater, immerses you in the world of "After School Midnighters" through "3D stereoscopic images”, "360-degree surround sound," and "seat vibrations." Join Kyun-sama and Goth as you cautiously navigate through dark underground palaces, flee from ghosts at breakneck speeds, and float through time warps!

This time machine attraction, with its non-stop action from start to finish, stimulates all five senses and provides an enjoyable experience for both adults and children.


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